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  • Create their first 3D scene in Autodesk Maya
  • Understand the basics of Maya
  • Understand the User Interface of Maya

 Course Description

This is an introductory course to learn Autodesk Maya 2016. This course is designed for anyone who wants to learn Autodesk Maya for the first time.  

Build a strong foundation in Maya the world’s best 3D Animation software with this Course.

  • Learn the basic user interface of Autodesk Maya  

  • Understand View port which is Autodesk Maya’s work area  

  • Maya is a node based software. So, one lecture is dedicated for understanding Maya Nodes.  

3D Animation and Application  Learning Autodesk Maya will enable you to be able to create 3D content for a wide range of applications. By learning Maya you can create  

  • Model and animate 3D Animation films  

  • Model and animate 3D Advertisements  

  • Model and animate 3D Games for a wide range of mediums including mobile apps.  

Of course it is not possible to learn everything about Maya this one course. This course will help you to get started with Autodesk Maya 2016. This will be the first step in the journey of exploring Autodesk Maya.  

Learning Outcomes

  1. Understand the basics of Autodesk Maya   

  2. Model a simple tree and background

  3. Understand the process of texturing and apply color to all the modeled objects

  4. Render a final image of a tree and the background


Content and Overview 

Introduction to Maya 2016 has six sections. Section 1,2 &3 covers some foundation for understanding Autodesk Maya 2016. Section 4 explains the modeling of the tree and the background. Section 5 explains how to apply color (texturing) to the modeled objects. In section 6, we will create lights and render our final image.

Section 1: Introduction    

  • Lecture1:Introduction    

  • Lecture2:Maya User Interface    

  • Lecture3:Viewports or the work area    

  • Lecture4:What are nodes?

Section2: Getting Started

  • Lecture5:Understanding Maya Projects    

  • Lecture6:Saving in Maya

  • Lecture7:Marking Menus & Hotbox    

  • Lecture8:Wireframe mode and shaded mode

  • Lecture9:Creating Premitives

Section3: Working in Maya    

  • Lecture10:Basic Transformations

  • Lecture11:Duplicating in Maya

  • Lecture12:Grouping and Parenting

  • Lecture13:Selections & Poly Components

Section4: Modeling

  • Lecture14:Extrude tool

  • Lecture15:Modeling Tree : Root and Trunk

  • Lecture16:Modeling Tree : Leafs

  • Lecture17:Modeling the mountain

Section5: Texturing

  • Lecture18:Hypershade Window    

  • Lecture19:Texturing the Tree and the mountain    

Section6: Lighting&Rendering    

  • Lecture20:Understadning Maya Lights    

  • Lecture21:Lighting and Rendering      

  • Download a Student version of Maya (Free) from Autodesk.com
  • If they know simple software like Photoshop and Flash, it will be really easy for them to work with Maya.
  • Suitable for absolute beginners
  • Someone with a passion of learning 3D animation software Maya
View More...
  • Section 1 : Introduction 4 Lectures 00:21:47

    • Lecture 1 :
    • Introduction Preview
      This lecture is an introduction to the course
    • Lecture 2 :
    • Maya User Interface
      This Lecture explains the user interface elements of Maya
    • Lecture 3 :
    • Viewports or the work area
      Maya's View port is the place that we will spend almost all the time. This is our work area and our 3D space in Maya
    • Lecture 4 :
    • What are nodes?
      Maya is a node based software. Which means, Nodes are the basic building blocks of a Maya scene. So, it is essential to understand nodes in Maya.
  • Section 2 : Getting Started 4 Lectures 00:11:20

    • Lecture 1 :
    • Understanding Maya Projects
      Maya project helps to organise all the different media and contents in one folder. Especially while working with textured files, it is important to set project in order to give proper access to the texture files.
    • Lecture 2 :
    • Saving files in Maya
      While working with heavy files, it is possible that Maya can crash at any point of time. This lecture explains different ways to make sure that our hard work is saved safely.
    • Lecture 3 :
    • Marking Menus & Hotbox
      Marking menus and hot box are two hidden menu systems in Maya. These can be used as quick access menus which will make our maya workflow much simpler and easy.
    • Lecture 4 :
    • Wireframe mode and shaded mode
      This lecture explains the ways we can view our 3d models inside maya's viewport.
  • Section 3 : Working in Maya 5 Lectures 00:26:43

    • Lecture 1 :
    • Creating Primitives
      When it comes to modeling, primitives is a great place to start in Maya. Every model can be simplified to a primitive object like cube, sphere, cylinder etc., This lecture will show you how to create primitive models in Maya.
    • Lecture 2 :
    • Basic Transformations
      This lecture explains move, rotate and scale which are the 3 basic transformations in Maya.
    • Lecture 3 :
    • Duplicating in Maya
      This lecture explains the different ways you can duplicate a model in Maya.
    • Lecture 4 :
    • Grouping and Parenting
      Grouping and Parenting are two different concepts in maya that does almost a similar job. This lecture clearly explains each of them and their uses.
    • Lecture 5 :
    • Selections & Poly Components
      This lecture explains the different components of a polygonal model and shows you the techniques and methods of selecting objects and components in Maya
  • Section 4 : Modeling 4 Lectures 00:25:38

    • Lecture 1 :
    • Extrude tool
      Extrude is probably the most used tool while modeling in Maya. This lecture explains the extrude tool in detail.
    • Lecture 2 :
    • Modeling Tree : Root and Trunk
      In this lecture we will model part of the tree.
    • Lecture 3 :
    • Modeling Tree : Leafs
      In this lecture we will finish modeling the tree.
    • Lecture 4 :
    • Modeling the mountain
      In this lecture we will model some small mountains
  • Section 5 : Texturing 2 Lectures 00:12:06

    • Lecture 1 :
    • Hypershade Window
      Hypershade is the place where we can create color and textures for our models.
    • Lecture 2 :
    • Texturing the Tree and the mountain
      In this lecture we will texture the tree and the mountain
  • Section 6 : Lighting&Rendering 2 Lectures 00:18:47

    • Lecture 1 :
    • Understadning Maya Lights
      This lectures gives a basic understanding of Maya Lights
    • Lecture 2 :
    • Lighting and Rendering
      In this lecture, we will light up and render our scene.
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